Jack Atlas

Jack Atlas

Character Information

Thông tin chung:
  • Jack Atlas là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt đến stage 6 (5ds). 
  • Nhân vật này cần chìa khóa màu trắng để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật.

Thế giới: 5D's
  • Jack yêu cầu chìa khóa Trắng để đấu tại Gate.
  • Jack xuất hiện ở Gate ở Stage 6 (5D's)
  • Người chơi sẽ có thể nhận được Might of the King từ Lifetime Missions
Mở khóa Nhiệm vụ:
  • Tiếp cận Stage 6 trong (5D's) Duel World. Để kích hoạt các nhiệm vụ mở khóa của anh ấy
  • Triệu hồi Stardust Dragon 1 lần khi chơi với tư cách là Yusei Fudo, trong trận đấu với Jack Atlas.
  • Gây ra 1.000 điểm sát thương hiệu ứng trở lên trong một trận đấu với Jack Atlas.
  • Sử dụng Bài Bẫy 4 lần trong một Trận đấu bằng cách sử dụng Yusei Fudo.
  • Gây sát thương từ 3.000 điểm trở lên với một đòn tấn công duy nhất trong trận đấu tay đôi với Jack Atlas ở cấp độ 30 bằng cách sử dụng Yusei Fudo.
  • Giảm LP của đối thủ xuống 0 bằng cách gây sát thương trận đấu với Stardust Dragon trong trận đấu với Jack Atlas ở cấp độ 30 bằng cách sử dụng Yusei Fudo.

Skills

Only available in this character
Burning Soul
Mark of the Dragon - Wings
King of the Archfiends
Might of the King
Demon's Resonance
Roaring Soul
General
LP Boost Alpha
Draw Sense: High-Level
Grit
Heavy Starter
Draw Sense: DARK
Draw Sense: FIRE
Restart
LP Boost Gamma
Level Augmentation
Level Tuning
Majestic Guardian
Majestic Light
Beatdown
LP Boost: S8

Drop Reward

UR Rarity
Multiple Piece Golem
UR Rarity
Multiple Piece Golem
Multiple Piece Golem
EARTH 7
Multiple Piece Golem
  • ATK:

  • 2600

  • DEF:

  • 1300


"Big Piece Golem" + "Medium Piece Golem" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.


UR Rarity
Strong Wind Dragon
UR Rarity
Strong Wind Dragon
Strong Wind Dragon
WIND 6
Strong Wind Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


UR Rarity
Big Piece Golem
UR Rarity
Big Piece Golem
Big Piece Golem
EARTH 5
Big Piece Golem
  • ATK:

  • 2100

  • DEF:

  • 0


If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.


SR Rarity
Lancer Archfiend
SR Rarity
Lancer Archfiend
Lancer Archfiend
DARK 4
Lancer Archfiend
  • ATK:

  • 1600

  • DEF:

  • 1400


Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


SR Rarity
Flare Resonator
SR Rarity
Flare Resonator
Flare Resonator
FIRE 3
Flare Resonator
  • ATK:

  • 300

  • DEF:

  • 1300


A Synchro Monster that used this card as a Synchro Material gains 300 ATK.


SR Rarity
Magical King Moonstar
SR Rarity
Magical King Moonstar
Magical King Moonstar
DARK 3
Magical King Moonstar
  • ATK:

  • 900

  • DEF:

  • 600


Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.


R Rarity
Power Invader
R Rarity
Power Invader
Power Invader
DARK 5
Power Invader
  • ATK:

  • 2200

  • DEF:

  • 0


If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.


R Rarity
Mad Archfiend
R Rarity
Mad Archfiend
Mad Archfiend
DARK 4
Mad Archfiend
  • ATK:

  • 1800

  • DEF:

  • 0


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.


UR Rarity
Medium Piece Golem
UR Rarity
Medium Piece Golem
Medium Piece Golem
EARTH 4
Medium Piece Golem
  • ATK:

  • 1600

  • DEF:

  • 0


When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.


R Rarity
Mirror Resonator
R Rarity
Mirror Resonator
Mirror Resonator
LIGHT 1
Mirror Resonator
  • ATK:

  • 0

  • DEF:

  • 0


If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro Summon this turn.


R Rarity
Small Piece Golem
R Rarity
Small Piece Golem
Small Piece Golem
EARTH 3
Small Piece Golem
  • ATK:

  • 1100

  • DEF:

  • 0


When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.


N Rarity
Extra Veiler
N Rarity
Extra Veiler
Extra Veiler
LIGHT 2
Extra Veiler
  • ATK:

  • 600

  • DEF:

  • 200


When your opponent Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, your opponent takes any effect damage you would have taken from their card effects this turn, instead.


N Rarity
Yamadron
N Rarity
Yamadron
Yamadron
FIRE 5
Yamadron
  • ATK:

  • 1600

  • DEF:

  • 1800


This monster has three fire-breathing heads and can form a sea of blazing flames.


R Rarity
Scarlet Security
R Rarity
Scarlet Security
Scarlet Security
Spell Normal
Scarlet Security

    If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls.


    UR Rarity
    King's Consonance
    UR Rarity
    King's Consonance
    King's Consonance
    Trap Normal
    King's Consonance

      When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)


      SR Rarity
      Descending Lost Star
      SR Rarity
      Descending Lost Star
      Descending Lost Star
      Trap Normal
      Descending Lost Star

        Target 1 Synchro Monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated, its Level is reduced by 1, its DEF becomes 0, also its battle position cannot be changed.


        Level-up Reward

        N Rarity
        Red Dragon Vase
        N Rarity
        Red Dragon Vase
        Red Dragon Vase
        Spell Normal
        Red Dragon Vase

          If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.


          R Rarity
          Dark Tinker
          R Rarity
          Dark Tinker
          Dark Tinker
          DARK 2
          Dark Tinker
          • ATK:

          • 1000

          • DEF:

          • 1300


          When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.


          SR Rarity
          Sinister Sprocket
          SR Rarity
          Sinister Sprocket
          Sinister Sprocket
          DARK 1
          Sinister Sprocket
          • ATK:

          • 400

          • DEF:

          • 0


          If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card.


          SR Rarity
          Dark Resonator
          SR Rarity
          Dark Resonator
          Dark Resonator
          DARK 3
          Dark Resonator
          • ATK:

          • 1300

          • DEF:

          • 300


          The first time this card would be destroyed by battle each turn, it is not destroyed.


          UR Rarity
          Dark Bug
          UR Rarity
          Dark Bug
          Dark Bug
          DARK 1
          Dark Bug
          • ATK:

          • 100

          • DEF:

          • 100


          When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.







          Deck used by Jack Atlas in DUEL LINKS

          https://metaduelist.com/
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